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without allocation. But there is a fair amount of overhead in the
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Wide variety of templates to fit multiple uses
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You might assume this pattern is inherent to streaming. It isn't. The reader acquisition, the lock management, and the { value, done } protocol are all just design choices, not requirements. They are artifacts of how and when the Web streams spec was written. Async iteration exists precisely to handle sequences that arrive over time, but async iteration did not yet exist when the streams specification was written. The complexity here is pure API overhead, not fundamental necessity.。业内人士推荐服务器推荐作为进阶阅读
The ProcessHttpRequest function serves as the single entry point for the vast majority of calls from Unreal to the Native AOT DLL. This includes the routing logic necessary to execute the correct code based on the route and verb included in the HTTP request. This is essentially replacing the routing that would normally be handled by a .NET controller.